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Daz iray
Daz iray










I’ve tried the latest version of the creator driver and the game ready driver. I’ve tried going back to nVidia driver version 417.1. I’ve done a complete uninstall and reinstall, which wiped out my workflow but didn’t solve the problem. I’ve gone from the official version of DAZ Studio to the beta version. I have tried everything I could think of to fix this. It makes any change to the scene require multiple render attempts to see if the change was good. It’s driving me crazy that I can’t consistently render. Then if I switch back to texture shaded and back to NVIDIA Iray, it will render the preview with no other settings changed. If I switch the scene preview mode from “texture shaded” to “NVIDIA Iray”, sometimes it will just show a progress bar that fills and then starts over, with no preview rendering. And then it will render on the next attempt. Sometimes It will render and, if I make any change to the scene whatsoever, it will fail the next time. After that, I can load a big scene and it will render fine with no changes to any settings from the time it failed. It will fail the first time and then work maybe the third or fourth time. I usually have more luck if I start with a small prop first. Sometimes it works and sometimes it doesn’t.

daz iray

Sometimes I try shutting down DAZ and restarting. I can’t recognize any pattern to what makes it work. And it will render without me changing any settings, so there is no indication of why it didn’t just work in the first place.

daz iray daz iray

After trying several times, it will usually start rendering. It doesn’t matter if I start with a large scene or the smallest of props. Usually it won’t work the first time I launch DAZ Studio. I need some kind of help getting IRAY to render consistently.












Daz iray